How a product gets used in practice usually diverges from what its product team imagined. Where users get stuck. Which features they discover and which they walk past. What they reach for in the first few minutes, and what they grow into months later. The path from a user's first encounter to recurring use, and the moments along that path where the product loses them.
The focus here is on what users actually do, observed in real conditions. Product roadmaps tend to reflect a mix of what the team believes is useful and what the loudest customers request. The data on actual usage often tells a different story. The work surfaces that story before any major design decision gets made.
Around three-quarters of users stop using a new software product within the first week of trying it. Day-one retention for the average product sits around 30 percent, dropping to 7 to 10 percent by day 30. The drop-off curve is steepest at the start and flattens later. These patterns are visible inside the product's data, though they often go unexamined end-to-end.